Skip to content
View LutzGrosshennig's full-sized avatar
💭
I may be slow to respond.
💭
I may be slow to respond.

Highlights

  • Pro
Block or Report

Block or report LutzGrosshennig

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned

  1. unity3d-advanced-grid-movement unity3d-advanced-grid-movement Public

    An more advanced approach for grid based movement in Unity3d games.

    C# 18 4

  2. unity3d-AnimatedGridMovement-Camera unity3d-AnimatedGridMovement-Camera Public

    An animated camera control script that gives you "Dungeon Master" / "Legend of Grimrock" style grid based movement in your Unity3D game.

    C# 9 2

  3. 4096-bytes-intro-sprites-are-us 4096-bytes-intro-sprites-are-us Public

    This is a 4096 byte intro I wrote back in 2004. It was an attempt to showcase that it is quite possible to generate a tiny executable that actually does something (3d graphics and audio) using a hi…

    C 2 1

  4. amiga-baycat-command amiga-baycat-command Public

    An Amiga top down scrolling game project started in 1989. Unfortunatly digital decay took its toll and I am trying to recover as much as possible.

    Assembly 3

  5. amiga-xeno-dungeon-crawler amiga-xeno-dungeon-crawler Public

    A grid based SciFi dungeon crawler tech-demo for the Commodore Amiga. Featuring a serial link for a multiplayer/coop mode (serial crossover)

    Assembly 1

  6. earlywork-3d-driving-simulator earlywork-3d-driving-simulator Public

    My first C++ project written in 1994!

    C++