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RoboRecall/Plugins/RoboRevive/Mods/RoboRevive.vcxproj.user
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<?xml version="1.0" encoding="utf-8"?> | ||
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<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Development_Game|x64'"> | ||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Development_Editor|x64'"> | ||
<LocalDebuggerCommandArguments>"C:\Program Files\Epic Games\RoboRecallModKit\RoboRecall\RoboRecall.uproject" -skipcompile</LocalDebuggerCommandArguments> | ||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor> | ||
</PropertyGroup> | ||
</Project> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Development_Game|x64'"> | ||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor> | ||
<LocalDebuggerCommand>F:\Oculus Apps\Software\epic-games-odin\RoboRecall\Binaries\Win64\RoboRecall-Win64-Shipping.exe</LocalDebuggerCommand> | ||
<LocalDebuggerWorkingDirectory>F:\Oculus Apps\Software\epic-games-odin\RoboRecall\Binaries\Win64</LocalDebuggerWorkingDirectory> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Development_Editor|x64'"> | ||
<LocalDebuggerCommandArguments>"C:\Program Files\Epic Games\RoboRecallModKit\RoboRecall\RoboRecall.uproject" -skipcompile</LocalDebuggerCommandArguments> | ||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor> | ||
</PropertyGroup> | ||
</Project> |
Submodule Source
updated
from 010205 to 230e84