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don't abort game launch on MelonLoader initialization failure #628

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HookedBehemoth
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See #618

Launching a game with a custom launcher that isn't using unity but also loads the proxy dll like https://store.steampowered.com/app/868550/What_do_you_hear_Yanny_vs_Laurel/ will abort the launch process. If you still want it to abort on other issues than NotUnity, I could alter the PR for that condition. The current handling probably breaks more games.

@HookedBehemoth HookedBehemoth changed the base branch from master to alpha-development March 3, 2024 20:38
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Whoops was basing it off the wrong branch. Should be fixed now.

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This seems fixed upstream. I'm confused why I created this pull request 3 weeks afterwards.

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