Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Bug]: Games with launchers get terminated with "Not a unity process" #618

Open
6 of 7 tasks
HookedBehemoth opened this issue Feb 10, 2024 · 0 comments
Open
6 of 7 tasks

Comments

@HookedBehemoth
Copy link
Contributor

All of the following criteria must be met

  • All Requirements must be installed.
  • Changed the title so that it doesn't just says "[Bug]: "
  • I have searched the GitHub issues for my bug, even in the closed issues.

All of the following are optional to answer

  • Tried reinstalling the Game.
  • Tried reinstalling MelonLoader.
  • Tried restarting PC.
  • Was able to see the Start Screen.

Describe the issue.

The latest version of MelonLoader will abort the game launch if MelonLoader is injected into a non-Unity Application.
Games that utilize launchers which also import the version.dll will therefore halt for no apparent reason.
I changed the bootstrap & proxy code to just eprintln the error instead of aborting and the game works fine now.
Latest-Bootstrap.log

Did you attach your log file?

Yes, I attached my log file to the text box above.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant