I'm a freelance software engineer based in Connecticut, specializing in game development and web applications. Currently, I'm developing MIDI music visualization software using the Godot engine for my clients. With a B.S. in Software Engineering from Arizona State University and an A.S. in Computer Science and Mathematics from CT State Tunxis, I combine technical proficiency with creative flair in all my projects.
- Providing freelance software services, with a focus on game development using Godot and web applications.
- Actively seeking new opportunities where creativity and innovation are valued.
- Continuously enhancing my skills in game development and interactive media.
- Enrolled in CS50's Introduction to Game Development through Harvard and edX, progressing at my own pace.
- Studying the Spanish language to broaden my communication skills.
Developed a vibrant and interactive website for organizing and participating in toy drives. Built with React and styled using Tailwind CSS.
Visit the website! Check out the code!
A comprehensive data collection and management tool for wildlife researchers in Arizona, sponsored by Dr. Heather Bateman from ASU.
Contributed to the community-driven retexturing project for Zelda: Ocarina of Time.
I enjoy writing and playing music in my spare time, proficient in guitar and piano.