Skip to content
This repository has been archived by the owner on Jun 8, 2022. It is now read-only.

ICY105/Datapack-Utilities

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

As of MC 1.19, Datapack Util's feature set is being split into modern embedded libraries. If you are a datapack user, you don't have to worry about this. You no longer need to download a separate library- everything will be included in the primary datapack. If you are a developer, please reference the list of new libraries for features you need:

  • BlockUtils - various ways to interact with blocks, currently limited to get redstone power
  • ChunkScan - postgen utility, compatible with any dimension
  • ChunkScan.Ores - extension of chunk scan adding custom ore generation
  • LoottableAutosmelt - custom 'enchants' such as auto smelt added via loot tables
  • PlayerAction - wrapper for various scoreboard and advancement triggers, including click detection
  • DatapackEnergy - universal energy system for tech datapacks like Mechanization
  • See also: Smithed Libraries for nbt crafting, player damage, custom durability, and more.

Download Here: Releases

Datapack-Utilities

Datapack Utils aims to handle various complicated tasks and simplify them into something easy to use. These days I recommend building out these tools yourself or at least understanding how they work before using DU.

Need help or want to stay up-to-date with development? Join the discord server: https://discord.gg/6uJ4eJH

Datapack Utils currently Handles:

  • World generation: including custom ores and structures
  • NBT Crafting APIs for crafting tables, furnaces, and campfires
  • Some Math functions, including a pRNG.
  • Villager based Left/Right click detection. No Carrot on a Stick needed.
  • Custom Durability for any item
  • Timer scoreboards
  • Various player stats
  • Biome Detection
  • Extra block and entity tags