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HubiBoar/README.md

Hey! I'm Hubert

I'm an experienced and constantly growing C# and DevOps engineer.

About me

  • I started making Games as a Hobby at an age of 15.
  • My career started as C# Game Developer using Unity Game Engine in 2018.
  • I then switched my focus into building Cloud services using C#, Terraform and Azure.

Projects

  • I use my experience to create Open-Source projects, tools, libraries and frameworks to help developers quickly deal with problems that I have already solved.
  • Definit helps with Configuration, Errors, Validation, etc.
  • CodeOps aims to move as much DevOps work from yamls etc. into C#.
  • FeatureSlice helps with using Vertical/Feature Slices Architecture.
  • FluentServiceBus creates an easy to use API for Azure ServiceBus.
  • Momolith helps to implement Modular Monolith Architecture.
  • Config-Validator is a CLI tool to help Validate your configuration using an automated pipeline.

Links

linkedin My Skill

Pinned

  1. CodeOps CodeOps Public

    Set of libraries aiming to move as much DevOps work into C# as part of your application code.

    C# 1

  2. Definit Definit Public

    Set of libraries streamlining common tasks such as Options/Configuration, Endpoints, Dependencies, Primitives, Errors/Results, Validation etc.

    C# 1

  3. dotfiles dotfiles Public

    Linux/WSL and .devcontainers setup. I definitely spend too much time here.

    Python 1

  4. FeatureSlice FeatureSlice Public

    Library for Vertical/Feature Slice Architecture.

    C# 1

  5. FluentServiceBus FluentServiceBus Public

    Library with Fluent/LINQ like API for Azure ServiceBus.

    C# 1

  6. Momolith Momolith Public

    Framework for Modular Monolith Architecture.

    C# 1