Skip to content

Workshop Tool v0.7.14

Pre-release
Pre-release
Compare
Choose a tag to compare
@Gwindalmir Gwindalmir released this 12 Oct 22:01
· 28 commits to master since this release

What's Changed

  • Discord webhooks by @Math0424 in #39
  • This change includes a new format for command-line arguments.
    The existing format will be supported at least until 0.8.
    Please familiarize yourself with the new command-line arguments. Using the old format will show a message with the correct format for the same command in the new format.

New Contributors

Full Changelog: v0.7.13-alpha...v0.7.14-alpha

Changelog:

  • 8919310 Add PAT to workflow.
  • fa365ce Include git hash in logged version output.
  • 584a09e Update DepotDownloader.
  • d1b140d Improve existing tests, and fix runsettings.
  • 72c751d Automatically move .wtignore.
  • e700d01 Increase logging for PB script compilation.
  • 631746c Fix visibility not displaying for new mods.
  • 2621969 Fix AppData command-line option.
  • e2a8919 Remove steam_appid.txt requirement.
  • cb8f2d6 Fix exception if mod metadata not fetched.
  • 0373a7d Fix legacy option processing.
  • b00f8ea Reorganize reflection code and add tests.
  • 902c864 Fix MEWT startup error due to wrong CWD.
  • 811e3da Add ME's version tags as allowable by MEWT.
  • 34c8a02 Fix post-build events.
  • 7e4de01 Fix get verb not working
  • a60fe69 Fix description not applying with change verb.
  • de50852 Discord webhooks (#39)
  • 3458b98 Add GitHub Actions workflow for automating builds
  • 58fc228 Update tests to support relative run path.
  • dff52b2 Grab DS from Steam if game not found during build
  • d83c3d1 Fix compile triggering workshop change.
  • 9bdc110 Fix README.md formatting.
  • 5ee2b32 Refactor ClearSteamCloud and enable for ME.
  • 7752ed2 Refactor to reduce conditional code.
  • ec7e8c4 More command-line argument additions.
  • c8a40e3 Fix cloud file listing. Check --ids for collections, and then process them. Change --collection legacy argument to only accept a list of workshop ids (ulong). Upgrade Tests project nuget packages, fixes test explorer being broken when switching between debug and release.
  • d3a05c4 Fix cloud verb not being recognizes properly.
  • 27b32df Add steam_appid.txt to the MEWT build output for debugging. Fix build configuration in solution.
  • 528c355 Cleanup and reorganization. Move tag parsing to ProcessedOptions. Started work on adding options to specify tags to add and remove separately from the entire list.
  • 26a45de Further improve colored output. Add extension methods to clean up the code.
  • 3dbfeb8 Add released date and changelog to updater
  • 8e4de9d Improve help text output and add compile verb
  • c390dda Further improve logging color output
  • 32545d1 Add link to Bin64 in output directory for debugging purposes.
  • bf87e01 Add verb support. Colorize various output messages that are important, such as warnings, errors, log file, and if an update is available.
  • 87a2798 Update CommandLineParser library to the latest. Migrate parser usage to the 2.x API.
  • 3897b14 Enable deterministic builds.
  • e1cb395 Convert project files to SDK format.
  • d0fb454 Implement powershell pre-build script to automatically create a link to the SE and ME game binaries. This is an alternative implementation for PR #34. If the game is installed, it will be automatically detected.

To Install: Read the installation instructions listed on the readme.

PLEASE NOTE: This is a command-line (terminal) application. You cannot just double-click it to run it.
To run this, from the Bin64 folder, Shift+Right click in an empty area off to the side, then select Open Powershell window here. After the blue window appears, type the command with arguments you need, such as .\SEWorkshopTool.exe --help and then press the ENTER key.