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Simple example of SpaceInvaders(Guns&Bullets variation) game using Entity-Component-System implementation by Leopotam. It's fine example how to use Leopotam ECS framework and how to use ECS-architecture in your game at all

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SpaceInvaders (Guns&Bullets variation)

This is simple example of game using Entity-Component-System implementation by LeoECS.

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Tested on Unity 2020.3.19

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Simple example of SpaceInvaders(Guns&Bullets variation) game using Entity-Component-System implementation by Leopotam. It's fine example how to use Leopotam ECS framework and how to use ECS-architecture in your game at all

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