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Can't move mounted entities with carrot/warped fungus on a stick #638

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Legit4K opened this issue May 24, 2020 · 16 comments · May be fixed by #4648
Open

Can't move mounted entities with carrot/warped fungus on a stick #638

Legit4K opened this issue May 24, 2020 · 16 comments · May be fixed by #4648
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Confirmed Bug The bug reported is confirmed and able to be replicated. Priority: Medium

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@Legit4K
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Legit4K commented May 24, 2020

Describe the bug
When riding a Pig with a carrot fishing rod, the Bedrock player experiences direction desync causing the Pig to constantly spin and cancel movement input from bedrock client.

To Reproduce
[1] Place a saddle on a Pig
[2] Mount the pig with carrot fishing rod
[3] Attempt to turn (look right or left)
[4] Attempt to move with touch controls

Expected behavior
The direction of the pig for the Bedrock client should match the real directions as viewed from a Java Client and the mounted animal should not spin + Pig movement should work.

Screenshots / Videos
https://imgur.com/a/IWY5fG2

Server Version
git-Paper-312

Geyser Version
Type: Geyser-Bukkit
Branch: master
Build: 188

Minecraft: Bedrock Edition Version
1.14.6(0)

Additional Context
The direction desync occurs on Horses too.
I will add more info here after some more testing.

@rtm516 rtm516 added Confirmed Bug The bug reported is confirmed and able to be replicated. Priority: Medium labels May 24, 2020
@Camotoy
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Camotoy commented May 26, 2020

What platform is this on?

@Legit4K
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Legit4K commented May 26, 2020

Mobile (Android) with touch controls

@rtm516
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rtm516 commented May 26, 2020

What platform is this on?

Happens on Windows 10 edition as well

@Camotoy
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Camotoy commented Aug 27, 2020

Just as a reference (and because I nearly forgot that Bund already looked into this), #899 covers the status of this bug.

@bundabrg
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It will require a lot of work implementing physics and caching enough of a chunk to deal with falling etc. Perhaps if server auth movement is used it may be server side but I'm not sure if we're supporting that anytime soon.

Works fine if you swap the two sticks around (ie force the pig forward when holding anything other than a carrot on a stick) but that would trip the java anti cheat.

@Camotoy Camotoy changed the title Bug with entity mounts Can't move mounted entities with carrot/warped fungus on a stick Sep 22, 2020
@Camotoy Camotoy added the Help Wanted If you think you can fix this issue, please feel free to open a PR or respond to this issue! label Sep 22, 2020
@Camotoy Camotoy added this to plz help in Geyser Project Board Oct 2, 2020
@Leonardo-Fiori
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Seems players can't ride pigs with carrot on a stick for me too

@Codestech1
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I have this issue too

@Strange2580
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I have same problem on paper MC 1.18.1

@RICE0707
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RICE0707 commented May 6, 2022

I have same problem on paper MC 1.18.2

@Camotoy
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Camotoy commented May 6, 2022

There is no need to bump this issue - it is the kind that is not expected to magically fix itself with version updates. We're aware of this bug but it's going to take a lot to address it. Thanks though.

@Camotoy
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Camotoy commented May 14, 2022

I've implemented a server-side workaround that should be fairly stable. https://github.com/Camotoy/GeyserHacks

@benatkinson-dev
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Using the latest version of paper and the most up-to-date geyser, floodgate and geyser hacks, currently unable to control pigs and striders whilst riding them, is there a new workaround I've missed?

@gamer50082
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gamer50082 commented Jul 9, 2023

geyserhacker (now called “hurricane”) doesn’t officially support 1.20 if that’s what your server uses

@benatkinson-dev
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Ahh gotcha, sorry 🤦‍♂️ I’ll wait for the update

@thiagogebrimm
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I have a same problem :(

@epokuser
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epokuser commented Apr 7, 2024

broken fix on 1.20+

@onebeastchris onebeastchris linked a pull request May 10, 2024 that will close this issue
@onebeastchris onebeastchris removed the Help Wanted If you think you can fix this issue, please feel free to open a PR or respond to this issue! label May 13, 2024
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Labels
Confirmed Bug The bug reported is confirmed and able to be replicated. Priority: Medium
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