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Use ents/player.Iterator instead of GetAll #2073

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aStonedPenguin
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Self explanatory.

@Kefta
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Kefta commented Apr 6, 2024

Great fixes on the inverse conditions.

@robotboy655 robotboy655 added the Enhancement The pull request enhances current functionality. label Apr 19, 2024
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This depends on Facepunch/garrysmod-issues#5800 getting solved first.

@mgetJane
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mgetJane commented Apr 21, 2024

This depends on Facepunch/garrysmod-issues#5800 getting solved first.

player.Iterator should be unaffected by this

@aStonedPenguin imo you should make a new pr containing only the player.Iterator() changes

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