player_manager.GetPlayerClassTable(Player ply) #2038
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This is a method to access player class definition tables more quickly.
Instead of doing this:
We can do this:
When I access the class table, I still create a deep copy of the table before it is returned, since we don't want players to mess with the internal tables! However, it should be more performant, because I avoid copying the entire
Type
table.It's a very simple change that I came up with while working with player classes for my gamemode, but I'd be glad to contribute even something as small as this.