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Original PR: tgstation/tgstation#30863
Adds a new unary pipe component: bluespace pipes, which allow one to teleport gas.
The way it works is, every bluespace pipe is implicitly connected to every other bluespace pipe in existence. Pumping gas into one bluespace pipe shares it among all other bluespace pipes.
I'm submitting this as an alternative to #30391, as it addresses some of the problems discussed, such as how awful it is to repair distro once it gets bombed. With bluespace pipes, fixing distro is actually fun!
And let's be honest, connecting pipes over long distances is one of the least functional, and more importantly, least fun aspects of atmospherics. It takes so much time that nobody does it, and that's why you never see clever atmos projects around the station.
Does this make regular pipes redundant?
Hardly. Pipes are far superior at short range because you have control of what they share with. You also have better control over what gases goes where. With bluespace pipes, you only have a single pipenet, so you'll need a bunch of filters and mixers and pumps if you want multiple projects.
How will this change the game
Single-room floods become possible, and you can expect a higher chance of atmospherics getting repaired once broken. Expect to see autism projects make better use of atmos. Expect to see other creative uses (such as using this for cryo).
馃啈 Pubby
add: Bluespace pipes to atmospherics, which create a single pipenet with all bluespace pipes in existence.
/:cl: