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As discussed off GitHub, the only thing you gain is not needing to create the shaders, compared to simply instantiating a new player and swapping it for the old one in the DOM.
Allowing to load any data files at any point in time would require a significant rewrite of the player internals, which many edge cases that need to be handled, that would not occur when simply instantiating a new player.
Add a method to load different JSON/binary and atlas files.
https://esotericsoftware.com/forum/d/26038
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