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Eyos is a student project to build a RTS that handles thousands (millions) of units.

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Eyos

Eyos is a student project to build a RTS that handles thousands (or millions) of units. Game Concept and Overview

Current Status

Build

C/C++ Build Windows (MSVC) C/C++ Build Linux (gcc9) C/C++ Build Linux (clang9)

Testing

C/C++ Tests Linux C/C++ Tests Windows

How to build

  1. clone the repository
git clone https://github.com/Eothaun/Eyos.git
  1. Run cmake
$ cmake .
  1. run make
$ make & make install

(more information ot the cmake useage in our project: cmake configuration)

or open our project in Visual Studio 19. For more information about this see here.

  1. run tests (This only works if the Option: BUILD_TESTING is set to ON)
$ ctest

You will see the tests.

VS Settings

In Visual Studios you can modify the CMakeSettings.json file this will allow you to change rules in the CMakeLists.txt without changing it. (This can be a source of error as well. Be aware!)

Please download the Clang Format VS Extension

Dependencies

Documentation

Team

Supervisor and special thanks go to Bojan Endrovski

  • The project has been redirected and the network aspect has been changed.

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Eyos is a student project to build a RTS that handles thousands (millions) of units.

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