MultiBreakPong is a real time multiplayer pong like game. But with Breakout blocks randomly appearing in the middle of the play field, to shake things up! This project was made as a way of learning how to work with unreal, and more specifically, how to work with Unreal's replication for multiplayer. As my first Unreal project ever, I'm quite sure there's a lot that I could improve, had I more experience. Each source file is commented, to explain what it's doing and why it's doing it.
- Open the Unreal project in the 'Breakinout' level
- Click on the down arrow next to the play button and in the multiplayer option section, set Number of Players to 2
- Click play
- The in editor player, controls the orange stick, client controls blue.
- Have fun!
- Running with Unreal Engine Version 4.13.1
- Pedro Engana (Enagan) pedro.a.f.engana@gmail.com
MultiBreakPong is available under the MIT license (see LICENSE
).