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SafeBuckets

Prevents flowing and physics events from affecting bucket-placed fluids, so that player-placed water and lava never flow. Doesn't catch blocks placed with actual fluid blocks, so people with access to place them can still add normal water.

Commands and Usage

/sb reload

Reloads SafeBuckets configuration.

/sb tool [on|off|give]

Turns on, turns off, or gives you the SafeBuckets dispenser inspector tool. If no options are specified, your tool status will be toggled.

Left clicking a dispenser with it will the dispenser inspector tool will register or unregister the dispenser. Registered dispensers will dispense unsafe water, while unregistered dispensers will dispense safe water. Right clicking a dispenser with it will check the status of the dispenser. The default dispenser inspector tool is the blaze rod.

/sb toolblock [on|off|give]

Turns on, turns off, or gives you the SafeBuckets fluid inspector tool. If no options are specified, your tool status will be toggled.

Left clicking a block face with the fluid inspector tool which the fluid source is against will either set safe or set unsafe the source. Safe sources will not flow unless unsafe water flows into them, while unsafe sources act like normal fluid sources. Placing it where a fluid source is will check the status of the source. The default fluid inspector tool is lapis lazuli ore.

/sb setunsafe, /sb flow

Sets unsafe all fluid sources within your WorldEdit selection. WorldEdit must be installed and you must have a cuboid region selected for this to work.

/sb setsafe, /sb static

Sets safe all fluid sources within your WorldEdit selection. WorldEdit must be installed and you must have a cuboid region selected for this to work.

/sb help

Displays information about these commands in-game.

Configuration

debug.console (boolean)

Show SafeBuckets debug information in the console.

debug.players (boolean)

Show SafeBuckets debug information to players with the safebuckets.debug permission.

tool.block (material)

The material name of the fluid inspector tool block.

tool.item (material)

The material name of the dispenser inspector tool.

tool.default-on (boolean)

Inspector tools enabled by default if the player has permission for them.

bucket.enabled (boolean)

Buckets can be emptied.

bucket.safe (boolean)

Prevent safe sources from flowing.

bucket.place-safe (boolean)

Fluids placed with buckets are automatically set safe.

dispenser.enabled (boolean)

Dispensers can dispense fluids.

dispenser.safe (boolean)

Unregistered dispensers will dispense safe fluids.

dispenser.place-safe (boolean)

Dispensers are initially unregistered when placed.

region.maximum-volume (integer)

The maximum volume of a WorldEdit selection when setting the selection safe or unsafe. Set to -1 for no limit. (Requires WorldEdit)

flow.maximum-depth (integer)

The maximum recursion depth for removing child flows when setting fluids safe. Set to -1 for no limit.

logging.manual-flow (boolean)

Log modification of fluids with the fluid inspector tool block. (Requires LogBlock)

logging.region-flow (boolean)

Log modification of fluids with the region flow commands. (Requires LogBlock, WorldEdit)

logging.natural-flow (boolean)

Log modification of safe sources due to flowing liquids. (Requires LogBlock)

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  • Java 100.0%