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Phaser 3 bone's ordering in animation does'nt works! #150

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@MadDogMayCry0 MadDogMayCry0 commented Sep 22, 2020

Phaser 3.x. When you using a bone ordering in you'r animations, then the order does not work in the game itself.

duanchunlei and others added 30 commits February 11, 2018 12:18
modify slot action
fixed blend tree bug
 into displayframe

# Conflicts:
#	DragonBones/src/dragonBones/animation/TimelineState.ts
#	DragonBones/src/dragonBones/parser/BinaryDataParser.ts
#	DragonBones/src/dragonBones/parser/ObjectDataParser.ts
fixed slot z order bug
fixed surface side bug
fixed blend animation bug
fixed egret batch bug
…to dev

# Conflicts:
#	DragonBones/src/dragonBones/armature/Surface.ts
milewski and others added 30 commits April 23, 2019 16:23
Update Phaser to 3.18.1 & Let HelloDB run
All phaser 3.x demos run
fix replace slot display, update out files
Fix type error, assigning Int16 to Uint16 colors
Fix Pixi.js v5's mesh problem
call pendingDestroy when add image
Fixed binary data bug
fix bug of 'Armature.replacedTexture' in phaser3
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