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Delt06/README.md

Toon RP

Hello there 👋

I'm a Unity Developer and a Graphics Programmer (DX12, C++).

I currently work on Toon RP: a Unity Scriptable Render Pipeline (SRP) designed around stylized graphics.

Pinned

  1. toon-rp toon-rp Public

    🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.

    C# 393 21

  2. urp-toon-shader urp-toon-shader Public

    🌔 Toon shader for Unity's Universal Render Pipeline.

    ShaderLab 376 34

  3. dx12-renderer dx12-renderer Public

    A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.

    C++ 25 3

  4. voxel-terrain voxel-terrain Public

    🧱Minecraft-like voxel world made with Unity.

    C# 21 4

  5. di-framework di-framework Public

    ↗ A Dependency Injection framework for Unity game engine.

    C# 38 2

  6. unity-graphics unity-graphics Public

    A collection of URP shaders and render features.

    ShaderLab 37 5