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  1. xbeach_gpu xbeach_gpu Public

    Lightweight version of XBeach that uses CUDA C to run on the GPU. The code is used to simulate coastal waves, currents, sediment transport and beach morphology changes during extreme events. Visit:

    Cuda 10 1

  2. DisperGPU DisperGPU Public

    Dispersal model using the GPU

    C++ 2

  3. BG_Flood BG_Flood Public

    Numerical model for simulating shallow water hydrodynamics on the GPU using an Adaptive Mesh Refinment type grid. The model was designed with the goal of simulating inundation (River, Storm surge o…

    Cuda 30 15