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CristianQiu/README.md

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  1. Unity-AudioSpectrum-Synthwave Unity-AudioSpectrum-Synthwave Public

    Audio visualization in Unity with a procedural scene with Synthwave vibes.

    ShaderLab 8 4

  2. Unity-URP-Volumetric-Light Unity-URP-Volumetric-Light Public

    Unity package for versions 2022.3 and 2023. Adds support to render volumetric lighting for both the main and additional lights. Compatible with the upcoming URP render graph in 2023.3.

    C# 27 3

  3. Unity-Flocking-CPU-GPU Unity-Flocking-CPU-GPU Public

    CPU and GPU flocking implementations in the Unity game engine. Based on Unity's ECS implementation using DOTS, presented by Mike Acton.

    C# 37 6

  4. Unity-Raymarched-Clouds-Simple-Wave Unity-Raymarched-Clouds-Simple-Wave Public

    Unity project showcasing clouds volume rendering with raymarching, and a simple coloured wave.

    ShaderLab 23 2

  5. Unity-Pathfinding-Jobs-StressTest Unity-Pathfinding-Jobs-StressTest Public

    Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand that are used to build the grid, as well as another example …

    C# 43 9

  6. Unity-Editor-PolymorphicReorderableList Unity-Editor-PolymorphicReorderableList Public

    Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity objects.

    C# 28 3