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Use a dummy animation object to deal with the completion callback, fi…
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CosynPa committed Mar 9, 2016
1 parent 5f013c4 commit b45badc
Showing 1 changed file with 50 additions and 46 deletions.
96 changes: 50 additions & 46 deletions TZStackView/TZStackView.swift
Original file line number Diff line number Diff line change
Expand Up @@ -8,15 +8,6 @@

import UIKit

struct TZAnimationDidStopQueueEntry: Equatable {
let view: UIView
let hidden: Bool
}

func ==(lhs: TZAnimationDidStopQueueEntry, rhs: TZAnimationDidStopQueueEntry) -> Bool {
return lhs.view === rhs.view
}

public class TZStackView: UIView {

public var distribution: TZStackViewDistribution = .Fill {
Expand Down Expand Up @@ -51,8 +42,6 @@ public class TZStackView: UIView {

private var spacerViews = [UIView]()

private var animationDidStopQueueEntries = [TZAnimationDidStopQueueEntry]()

private var registeredKvoSubviews = [UIView]()

private var animatingToHiddenViews = [UIView]()
Expand Down Expand Up @@ -84,7 +73,7 @@ public class TZStackView: UIView {
}

private func addHiddenListener(view: UIView) {
view.addObserver(self, forKeyPath: "hidden", options: [.Old, .New], context: &kvoContext)
view.addObserver(self, forKeyPath: "hidden", options: [.New], context: &kvoContext)
registeredKvoSubviews.append(view)
}

Expand All @@ -96,55 +85,70 @@ public class TZStackView: UIView {
}

public override func observeValueForKeyPath(keyPath: String?, ofObject object: AnyObject?, change: [String : AnyObject]?, context: UnsafeMutablePointer<Void>) {
if let view = object as? UIView, change = change where keyPath == "hidden" {
if let view = object as? UIView where keyPath == "hidden" {
let hiddenCallbackKey = "TZSV-hidden-callback"

let hidden = view.hidden
let previousValue = change["old"] as! Bool
if hidden == previousValue {
return

let previouseKeys = Set(view.layer.animationKeys() ?? [])

if let callbackAnimation = view.layer.animationForKey(hiddenCallbackKey) {
(callbackAnimation.delegate as! TZFuncAnimationDelegate).cancel(callbackAnimation)
view.layer.removeAnimationForKey(hiddenCallbackKey)
}

// Canceling the previouse callback will reset the hidden property, so we set it back without triggering KVO
view.layer.hidden = hidden
if hidden {
animatingToHiddenViews.append(view)
}

// Perform the animation
setNeedsUpdateConstraints()
setNeedsLayout()
layoutIfNeeded()

removeHiddenListener(view)
view.hidden = false

if let _ = view.layer.animationKeys() {
UIView.setAnimationDelegate(self)
animationDidStopQueueEntries.insert(TZAnimationDidStopQueueEntry(view: view, hidden: hidden), atIndex: 0)
UIView.setAnimationDidStopSelector("hiddenAnimationStopped")
let afterKeys = Set(view.layer.animationKeys() ?? [])
let addedKeys = afterKeys.subtract(previouseKeys)

view.layer.hidden = false // This will set view.hidden without triggering KVO

let animationFinishFunc = { [weak self, weak view] () in
view?.layer.hidden = hidden
if let selv = self, strongView = view {
if let index = selv.animatingToHiddenViews.indexOf(strongView) {
selv.animatingToHiddenViews.removeAtIndex(index)
}
}
}

// Try to find the animation object associated with the hidding process.
if let hidingAnimation = addedKeys.first.flatMap({ key in view.layer.animationForKey(key)}) {
let callbackAnimation = CAAnimationGroup()
callbackAnimation.animations = []
callbackAnimation.delegate = TZFuncAnimationDelegate { _ in
animationFinishFunc()
}
animation(callbackAnimation, copyTimingFrom: hidingAnimation, superLayer: view.layer)

view.layer.addAnimation(callbackAnimation, forKey: hiddenCallbackKey)
} else {
didFinishSettingHiddenValue(view, hidden: hidden)
animationFinishFunc()
}
}
}

private func didFinishSettingHiddenValue(arrangedSubview: UIView, hidden: Bool) {
arrangedSubview.hidden = hidden
if let index = animatingToHiddenViews.indexOf(arrangedSubview) {
animatingToHiddenViews.removeAtIndex(index)
}
addHiddenListener(arrangedSubview)
}

func hiddenAnimationStopped() {
var queueEntriesToRemove = [TZAnimationDidStopQueueEntry]()
for entry in animationDidStopQueueEntries {
let view = entry.view
if view.layer.animationKeys() == nil {
didFinishSettingHiddenValue(view, hidden: entry.hidden)
queueEntriesToRemove.append(entry)
}
}
for entry in queueEntriesToRemove {
if let index = animationDidStopQueueEntries.indexOf(entry) {
animationDidStopQueueEntries.removeAtIndex(index)
}
}
private func animation(animation: CAAnimation, copyTimingFrom other: CAAnimation, superLayer: CALayer) {
// 1. When a CAAnimation is added to a layer, its beginTime will be adjusted to current time if its beginTime is 0.
// 2. The beginTime of the animation objects added by the system, is the block animation's delay time. So if it's non zero, it should be converted to the layer's time space
animation.beginTime = other.beginTime == 0 ? 0 : superLayer.convertTime(CACurrentMediaTime(), fromLayer: nil) + other.beginTime
animation.duration = other.duration
animation.speed = other.speed
animation.timeOffset = other.timeOffset
animation.repeatCount = other.repeatCount
animation.repeatDuration = other.repeatDuration
animation.autoreverses = other.autoreverses
animation.fillMode = other.fillMode
}

public func addArrangedSubview(view: UIView) {
Expand Down

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