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In this fast-paced FPS, two teams compete for control of Strike Points on a fiercely contested urban battlefield. Storm the rooftops, take down snipers, and fight your way through hails of gunfire and grenades.

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Core-Team-META/Strike-Team

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Strike Team

Build Status GitHub release (latest by date)

In this fast-paced FPS, two teams compete for control of Strike Points on a fiercely contested urban battlefield. Storm the rooftops, take down snipers, and fight your way through hails of gunfire and grenades.

Earn experience and level up to unlock passive abilities. Use in-game cash rewards to unlock weapon choices. More maps, modes and mayhem coming soon!

Project Structure

Strike Team consists of three games, each of those are in their respective top level folder of the project:

  • Strike Team, the main game.
  • Loadout, the part of the game where you go to customize your loadout.
  • Portal Images, a placeholder game that has images that are shown on the computers and the billboard in the main game.

For details, look for the ReadMe in the hierarchy of Strike Team and also Loadout for more details of each.

Credits

Created via the hard work of these Core creators:

  • META Lead: Buckmonster
  • Design Lead: Bigglebuns
  • Inspiration, Design, Last Minute Changes: Basilisk
  • Producer: Rolok
  • Technical Lead: Standardcombo
  • Lead Developer: Blaking707, Morticai
  • Support Developer: Estlogic, Divide
  • Map design and creation: Keppu
  • UI design and art: KonzZwodrei
  • Lead Weapon artist: Mucusinator
  • Sound & Music: Deadlyfishes
  • Test Lead: AJ
  • Additional Art, UI: WitcherSilver
  • Amazing Skins: Aggripina, AwkwardGameDev, Melamoryxq, mjcortes782, Mucusinator
  • CC: NicholasForeman (EaseUI)

Feedback & Support

Please use GitHub issues or our thread on the Core Forums for feedback and support.

Contributing

If you are interested in fixing issues and contributing directly to the code base, please see our contributing guidelines.

License

Licensed under the Apache License 2.0 license.

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In this fast-paced FPS, two teams compete for control of Strike Points on a fiercely contested urban battlefield. Storm the rooftops, take down snipers, and fight your way through hails of gunfire and grenades.

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