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@michael-hawker michael-hawker released this 11 Apr 17:40

Changes:

  • #551: Fix codegen to generate IAnimatedVisual2 and IAnimatedVisualSource2 interfaces for WinUI3
  • #550: Added quickstart to readme, fixed build status section
  • #549: Unify the code for cs codegen between IDynamicAVS and regular IAVS
  • #548: Fixed call to Properties field when field optimization is disabled
  • #533: Fix wrong variable name with GenerateDependencyObject parameter
  • #547: Fixed cppcx generator when GenerateDependencyObject option enabled
  • #546: Fixed AssemblyFileVersion attribute
  • #545: Fixed assembly version
  • #544: Fix cppcx generator output
  • #543: Fixed const var controller issue in generated code
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  • #542: Fixed use after free bug in generated code
  • #530: Updated Cake build system to newer version, and updated source to net7.0.
  • #529: [LottieGen] Added noexcept modifiers for cppwinrt
  • #488: [LottieGen] Added new AnimationController API support for LottieGen
  • #527: Added dev trigger
  • #524: Fixed IAnimatedVisual impl line for WinUI 2.8 (+fixed 2.7 -> 2.8)
  • #517: Fixed signing
  • #520: Fixed codegen to produce correct WinUI3 code
  • #519: Use base64 string instead of array of bytes for CSharp code gen.
  • #518: Fixed duration property getter
  • #516: Reduce warnings noise and provide more info on some unexpected field warnings
  • #509: Fixed bezier curve IsLinear check
  • #494: Fixed previous progress with linear cubic bezier
  • #508: Fixed properties call codegen
  • #507: [LottieGen] Refactored effects, added cache for factories
  • #506: Pixel view refactoring
  • #504: Refactoring
  • #501: Fixed nuget build
  • #500: Namespace migration and WinUI3 package MicrosoftToolkit.WinUI.Lottie
  • #497: Fixed gradient brush offset for rectangle geometry
  • #495: [LottieGen] Added workaround to make path animations playable even with different number of segments in keyframes

This list of changes was auto generated.