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Cockatrice 2.6.0: Father of Ruins

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@ZeldaZach ZeldaZach released this 17 Jun 22:49
c7072cd
Supported Operating Systems:Windows 7 & newermacOS 10.11 ("El Capitan") & newerUbuntu 14.04 LTS ("Trusty Tahr") only

General Notes

We're pleased to announce the newest official release: Cockatrice: Father of Ruins

We hope you enjoy the changes made and we have listed all changes, with their corresponding tickets, since the last version of Cockatrice was released for your convenience.

If you ever encounter a bug, have a suggestion or idea, or feel a need for a developer to look into something, please feel free to open a ticket. (How to create a GitHub Ticket for Cockatrice)

For any information relating to Cockatrice, please take a look at our official site: https://cockatrice.github.io

If you'd like to help contribute to Cockatrice in any way, check out our README. We're always available to answer questions you may have on how the program works and how you can provide a meaningful contribution.

Upgrading Cockatrice

  • Run the internal software updater: Help → Check for Client Updates

After you have updated your client, please update your card database as well (run Oracle tool):

  • Windows & Linux: Cockatrice → Check for card updates...
  • macOS: Actions → Check for card updates...

Changelog

User Interface

  • Spoiler update datetime fixed for non-Unix systems. #3204
  • Log pruning. #3207
  • Connection dialog window updates. #3211, #3243
  • Remove brackets from card CMCs when unnecessary. #3217
  • Settings dialog cleanup. #3220, #3245
  • New! Search feature in "Manage sets" dialog. #3229
  • Unused fields hidden from popup card dialog. #3239
  • Resolved! Duplicate card databases on reloads fixed. #3283
  • New icons. #3289

Under the Hood

Oracle

  • No updates at this time

Servatrice

  • Configure connection points to the server. #3242
  • Validation of column ordering in SQL. #3249

Webatrice

  • No updates at this time

Translations

  • Thanks for over 100 people contributing to many different translations up to now!
  • Without the help of the community we couldn't offer that great language support... keep up the good work!
  • It's actually very easy to join and help for yourself - find out more here:

Special Thanks

We continue to find it amazing that so many people contribute their time, knowledge, code, testing and more to the project. We'd like to thank the entire Cockatrice community for their efforts, and we'd like to especially recognize @ZeldaZach, @tooomm, @Daenyth, and @Vafthrudnir for their continued support of Cockatrice development.