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Clockwork 0.94.75 Beta
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* Added the ability to raise your weapon by pressing left or right click
if it is lowered.
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Skiastra committed Dec 22, 2015
1 parent 36cc136 commit 0073a4e
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Showing 4 changed files with 12 additions and 2 deletions.
6 changes: 6 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -2,6 +2,12 @@ Changelog
---------
The following changes have been made for each official Clockwork build.

0.94.75
-------

* Added the ability to raise your weapon by pressing left or right click if it is lowered.
* *Contributed by NightAngel.*

0.94.74
-------

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2 changes: 1 addition & 1 deletion Clockwork/garrysmod/gamemodes/clockwork/clockwork.txt
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Expand Up @@ -5,7 +5,7 @@
"settings"
{
}
"version" "0.94.74"
"version" "0.94.75"
"author" "Cloud Sixteen"
"description" "A roleplaying framework developed by Cloud Sixteen for the people."
"workshopid" "474315121"
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Expand Up @@ -28,7 +28,7 @@ end;
Clockwork.ClockworkFolder = Clockwork.ClockworkFolder or GM.Folder;
Clockwork.SchemaFolder = Clockwork.SchemaFolder or GM.Folder;
Clockwork.KernelVersion = "0.94.74";
Clockwork.KernelVersion = "0.94.75";
Clockwork.KernelBuild = "beta"
Clockwork.DeveloperVersion = true;
Clockwork.Website = "http://kurozael.com";
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Expand Up @@ -3794,6 +3794,10 @@ function Clockwork:KeyPress(player, key)
else
player.cwReloadHoldTime = CurTime() + 0.25;
end;
elseif (key == IN_ATTACK or key == IN_ATTACK2) then
if (cwPly:GetWeaponRaised(player) == false) then
cwPly:ToggleWeaponRaised(player);
end;
end;
end;
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