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Hercules is an octree-based finite element earthquake simulator originally developed by the Quake Group at Carnegie Mellon. Hercules is used to solve large-scale earthquake wave propagation problems. For instructions on how to build, install and execute Hercules, please read the documentation below.

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Clifford-Yen/hercules

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For instructions on how to build, install and execute Hercules, please read
the documentation: https://clifford-yen.github.io/HerculesDoc/index.html 
Some general description of the core components in this directory are given 
next.

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octor		- Hercules mesh generator/partitioner/load balancer module

quake		- Hercules solver module

user.mk		- User-specified compiler and linker settings. This should
		  be the only file we need to change.

systemdef.mk	- generic system-specific compile and linker settings. 
		  Tailored by entries in user.mk

common.mk	- system-independent settings
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Hercules is an octree-based finite element earthquake simulator originally developed by the Quake Group at Carnegie Mellon. Hercules is used to solve large-scale earthquake wave propagation problems. For instructions on how to build, install and execute Hercules, please read the documentation below.

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