Releases: CleverRaven/Cataclysm-DDA
Cataclysm-DDA experimental build 2024-05-04-1240
What's Changed
Full Changelog: cdda-experimental-2024-05-04-0725...cdda-experimental-2024-05-04-1240
Cataclysm-DDA experimental build 2024-05-04-0725
What's Changed
- Remove redundant
unarmed_weapons_allowed
variable from martial art techs by @Venera3 in #73485 - [MoM] Tweak formula for gaining Observed so repeated channeling is the most important factor by @Standing-Storm in #73464
- [MoM] Contemplation doesn't require light by @Standing-Storm in #73462
- Variantize card games by @BalthazarArgall in #73457
- Not to try to set charges for item without charge. by @osuphobia in #73444
- [MoM] VERDANT HAND combat protocols rework by @Standing-Storm in #73412
- Adding the spell name to the casting wait thingy by @Sofistico in #73325
- Weekly Changelog 2024-04-15 to 2024-04-22 by @kevingranade in #73183
- Adding the Classless category to the spell selection window by @Sofistico in #73233
- Re-writing ImTui (ImGui curses backend) by @katemonster33 in #73164
- typified place_spawns & add_spawn of map and tinymap by @PatrikLundell in #72553
- Changed map::shift to call add_roofs and compressed the code by @PatrikLundell in #73478
Full Changelog: cdda-experimental-2024-05-04-0338...cdda-experimental-2024-05-04-0725
Cataclysm-DDA experimental build 2024-05-04-0338
What's Changed
New Contributors
Full Changelog: cdda-experimental-2024-05-03-2217...cdda-experimental-2024-05-04-0338
Cataclysm-DDA experimental build 2024-05-03-2217
What's Changed
Full Changelog: cdda-experimental-2024-05-03-1808...cdda-experimental-2024-05-03-2217
Cataclysm-DDA experimental build 2024-05-03-1808
What's Changed
Full Changelog: cdda-experimental-2024-05-03-1515...cdda-experimental-2024-05-03-1808
Cataclysm-DDA experimental build 2024-05-03-1515
What's Changed
- Restore lost constant by @PatrikLundell in #73472
Full Changelog: cdda-experimental-2024-05-03-0523...cdda-experimental-2024-05-03-1515
Cataclysm-DDA experimental build 2024-05-03-0523
What's Changed
- [MoM] Snippetathon part 3 by @Standing-Storm in #72820
src/debug_menu.cpp
: split functions fromvoid debug()
by @Brambor in #73428- Container audit (mostly transparency) by @Brambor in #73458
- Remove translate_ter by @Procyonae in #73437
- Simplified dig/mine stairs code by @PatrikLundell in #73431
- ImGui: screens not reporting the proper window sizes by @katemonster33 in #73426
- fix veggy_pickled_fried component list by @nornagon in #73406
- Beast mutants can mutate quills by @BalthazarArgall in #73405
- LIXA, EOC variable name correction by @DPavonis in #73401
- Adds limb blocking to Biojutsu and Panzer Kunst by @Hymore246 in #73449
- Show NEW! in List Items menu by @Brambor in #73400
- Fix bug crashing access to Z=10 and enable access to the level. by @PatrikLundell in #73376
- Change color of 2 medical zombies by @bateau-de-coal in #73403
- Fix combat exoskeleton prices by @BalthazarArgall in #73384
- Adds a new trait, Tiny Stomach by @carlarctg in #73360
- Add perceived kwarg to pain_eval math function, apply it in Mind Over Matter by @Standing-Storm in #72938
- Introduce EMPTY_SPACE terrain flag by @PatrikLundell in #73116
- Update psions_summon_items.json by @MushroomW in #73259
- [Sky Island] Upgrade central skylight missions and mapgen by @Standing-Storm in #73279
- [MoM] Add scaling to Internal Fire by @Standing-Storm in #73368
- Fix obtain cost in reloading action, and a typo in item_handling_cost. by @osuphobia in #73386
- Fix plural names of exoskeletons by @Uwuewsky in #73378
- Aftershock: Augustmoon Outfitter by @John-Candlebury in #73356
- Add Oversize Reinforced Cardboard Box by @TheMurderUnicorn in #73342
- Audit Prices for Canning Pots and Workshop Toolbox by @TheMurderUnicorn in #73283
Full Changelog: cdda-experimental-2024-05-03-0220...cdda-experimental-2024-05-03-0523
Cataclysm-DDA experimental build 2024-05-03-0220
What's Changed
- [Extra Mutated Scenarios ] Adds new mutation trees to mod starts by @Hellcommander in #73290
New Contributors
- @Hellcommander made their first contribution in #73290
Full Changelog: cdda-experimental-2024-05-02-2012...cdda-experimental-2024-05-03-0220
Cataclysm-DDA experimental build 2024-05-02-2012
What's Changed
- [Xedra Evolved] Even more paraclesian powers by @Standing-Storm in #73448
- Apply imgui label upon touching src/third-party/im(g|t)ui by @NetSysFire in #73432
- Add Ballistic Vest Disassembly Recipes by @TheMurderUnicorn in #73447
Full Changelog: cdda-experimental-2024-05-02-1607...cdda-experimental-2024-05-02-2012
Cataclysm-DDA experimental build 2024-05-02-1607
What's Changed
- [MoM] Limit Burst of Speed in some circumstances by @Standing-Storm in #73395
Full Changelog: cdda-experimental-2024-05-02-0702...cdda-experimental-2024-05-02-1607