This repository has been archived by the owner on Jun 27, 2018. It is now read-only.
Information for Modders
warlordjones edited this page Oct 31, 2014
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9 revisions
All Ores, Ingots, Metal Blocks, Nuggets, Plates and dusts are registered according to Ore Dictionary Conventions (typeMaterial, e.g. ingotIron). Please note Cast Iron is registered as ingotCastIron not ingotCastiron. Listed below are additional items registered in the Ore Dictionary:
- Metal Parts are registered as "part" e.g. "partCopperGear".
- For miscellaneous other registrations, see here
The API can be found in the 'steamapi' package of Boilerplate.
To add an item as a module, implement IArmorModule. You also need to register it using ModuleRegistry.registerModule()
To add a block that can be chiseled by our chisel, implement IChiselable on the block, and return the block it should be chiseled into in the method IChiselable makes you add.
Oudated wiki Go here: ftb.gamepedia.com/Steamcraft2
Coders:
- warlordjones: author of the mod Steampunkery (which was merged into SC2), programmer; speciality: fancy, items/vanity system, lots 'n' lots of ideas, and breaking things
- decebaldecebal: programmer; speciality: complicated tile entities, power systems, GUIs
Artists:
- Falkok15: modeler, texture-artist
- wierdude1999: texture-artist
- seanvanpelt2: logo creator, artist
Testers/Other:
- calebmanley: support
- Rongmario: support, possible alpha/beta tester (I had no time to commit, come on :P)
- seanvanpelt2: alpha/beta tester
- ClockwerkKaiser: Streamer who is hyped for the mod 👍
- MrIbby: documenter/wiki manager