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Adding the CancelFormerMomentumOnJump option on the script #12

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@Eranot Eranot commented Oct 20, 2019

Fixing issue #11

A boolean check was added to cancel former momentum on jump. Checking it will make the former momentum be canceled before the player jumps, resulting on the player always jumping the same amount, even if it is going down or up. In my experience, this makes the player feel a lot better.

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I can't Thank you enough.
This literally saved me.
I was wondering why my player was doing non uniform jumps.
BTW i know this is an old pull request but can you mind explaining what you did in here?

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