Skip to content
View Arnaud58's full-sized avatar
πŸ‡
πŸ‡
Block or Report

Block or report Arnaud58

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Arnaud58/README.md

Hi there πŸ‘‹

Visitor badge

🐣 Account

Kaggle Badge Epic Badge Oculus Badge Github Badge Gitlab Badge Linkedin Badge Gmail Badge Artstation Badge

πŸ’» Presentation

I am an Unreal developer specialized in Virtual Reality. I obtained a Master's degree in Computer Science specialized in the field of Image, Vision and Interaction in 2020.

  • I have experience in the research world
  • I worked on an Virtual Reality trainning program within the Wellputt team
  • I am currently working on existing projects within Myxed
  • I like to prototype simple AI when my free time allows it or to do 3D modeling

⚑ Technologies

Unreal 4 Unreal 5 C++ Git GitHub GitLab Raspberry Pi Python Jupyter Tensorflow Golang Blender

🏴󠁧󠁒󠁳󠁣󠁴󠁿 Unreal Badge

πŸ₯½ Oculus

Oculus VR Production for Unreal Engine Oculus VR Production for Unreal Engine Oculus VR Production for Unreal Engine Oculus VR Production for Unreal Engine Oculus VR Production for Unreal Engine Oculus VR Production for Unreal Engine Oculus VR Production for Unreal Engine Oculus VR Production for Unreal Engine Oculus VR Production for Unreal Engine Oculus VR Production for Unreal Engine Oculus VR Production for Unreal Engine Oculus VR Production for Unreal Engine Oculus VR Production for Unreal Engine Creating Virtual Reality Walkthroughs

πŸ“˜ Blueprints

Ninja Journeyman Ninja Ninja Master Blueprints - Essential Concepts Unreal Editor Fundamentals - Actors and Blueprints Blueprint Kickstart Blueprint Runtime Saving and Loading Blueprints and Gameplay for Game Designers Converting Blueprint to C++

πŸ•°οΈ Real Time

πŸ“Š Stats

Github Stats Top Langs

Pinned

  1. Dungeon-Game Dungeon-Game Public

    Project of create a little game of Dungeon during classes of Bachelor degree. Pictures are made by me on Blender.

    Java

  2. tensorflow-JS tensorflow-JS Public

    A project about deep Learning made during my first year of master degree with Ellie Beauprez. The goal is to test the potentialities of tensorflow on a navigator.

    JavaScript 1

  3. navigation-2 navigation-2 Public

    A pratical work of navigation on Unity made for my class of Virtual Reality and Interaction

    C#

  4. Populous-Unreal-Game Populous-Unreal-Game Public

    A small project to test features in Unreal Engine. This is a small project inspired of the game "Populous : the beginning", an RTS of 1996.

  5. Rapport-PFE---Transfert-Learning Rapport-PFE---Transfert-Learning Public

    A report about transfert learning

    TeX

  6. Ganilla-Witness-Style Ganilla-Witness-Style Public

    Contain a train model on ganilla with my own dataset

    HTML