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Apress committed Oct 16, 2016
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27 changes: 27 additions & 0 deletions LICENSE.txt
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Freeware License, some rights reserved

Copyright (c) 2011 Pieter Greyling and Lucas Jordan

Permission is hereby granted, free of charge, to anyone obtaining a copy
of this software and associated documentation files (the "Software"),
to work with the Software within the limits of freeware distribution and fair use.
This includes the rights to use, copy, and modify the Software for personal use.
Users are also allowed and encouraged to submit corrections and modifications
to the Software for the benefit of other users.

It is not allowed to reuse, modify, or redistribute the Software for
commercial use in any way, or for a user�s educational materials such as books
or blog articles without prior permission from the copyright holder.

The above copyright notice and this permission notice need to be included
in all copies or substantial portions of the software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS OR APRESS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.


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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.myandroid"
android:versionCode="1"
android:versionName="1.0">
<application android:label="@string/app_name" android:icon="@drawable/icon">
<activity android:name="MyAndroidSdkAppActivity2"
android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
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# This file is used to override default values used by the Ant build system.
#
# This file must be checked in Version Control Systems, as it is
# integral to the build system of your project.

# This file is only used by the Ant script.

# You can use this to override default values such as
# 'source.dir' for the location of your java source folder and
# 'out.dir' for the location of your output folder.

# You can also use it define how the release builds are signed by declaring
# the following properties:
# 'key.store' for the location of your keystore and
# 'key.alias' for the name of the key to use.
# The password will be asked during the build when you use the 'release' target.

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<?xml version="1.0" encoding="UTF-8"?>
<project name="MyAndroidSdkApp2" default="help">

<!-- The local.properties file is created and updated by the 'android'
tool.
It contains the path to the SDK. It should *NOT* be checked into
Version Control Systems. -->
<property file="local.properties" />

<!-- The build.properties file can be created by you and is never touched
by the 'android' tool. This is the place to change some of the
default property values used by the Ant rules.
Here are some properties you may want to change/update:
source.dir
The name of the source directory. Default is 'src'.
out.dir
The name of the output directory. Default is 'bin'.
Properties related to the SDK location or the project target should
be updated using the 'android' tool with the 'update' action.
This file is an integral part of the build system for your
application and should be checked into Version Control Systems.
-->
<property file="build.properties" />

<!-- The default.properties file is created and updated by the 'android'
tool, as well as ADT.
This file is an integral part of the build system for your
application and should be checked into Version Control Systems. -->
<property file="default.properties" />

<!-- Custom Android task to deal with the project target, and import the
proper rules.
This requires ant 1.6.0 or above. -->
<path id="android.antlibs">
<pathelement path="${sdk.dir}/tools/lib/anttasks.jar" />
<pathelement path="${sdk.dir}/tools/lib/sdklib.jar" />
<pathelement path="${sdk.dir}/tools/lib/androidprefs.jar" />
</path>

<taskdef name="setup"
classname="com.android.ant.SetupTask"
classpathref="android.antlibs" />

<!-- extension targets. Uncomment the ones where you want to do custom work
in between standard targets -->
<!--
<target name="-pre-build">
</target>
<target name="-pre-compile">
</target>
[This is typically used for code obfuscation.
Compiled code location: ${out.classes.absolute.dir}
If this is not done in place, override ${out.dex.input.absolute.dir}]
<target name="-post-compile">
</target>
-->


<!-- Execute the Android Setup task that will setup some properties
specific to the target, and import the build rules files.
The rules file is imported from
<SDK>/platforms/<target_platform>/ant/ant_rules_r#.xml
To customize existing targets, there are two options:
- Customize only one target:
- copy/paste the target into this file, *before* the
<setup> task.
- customize it to your needs.
- Customize the whole script.
- copy/paste the content of the rules files (minus the top node)
into this file, *after* the <setup> task
- disable the import of the rules by changing the setup task
below to <setup import="false" />.
- customize to your needs.
-->
<setup />

</project>
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# This file is automatically generated by Android Tools.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must be checked in Version Control Systems.
#
# To customize properties used by the Ant build system use,
# "build.properties", and override values to adapt the script to your
# project structure.

# Project target.
target=android-9
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/* AUTO-GENERATED FILE. DO NOT MODIFY.
*
* This class was automatically generated by the
* aapt tool from the resource data it found. It
* should not be modified by hand.
*/

package com.example.myandroid;

public final class R {
public static final class attr {
}
public static final class drawable {
public static final int icon=0x7f020000;
}
public static final class id {
public static final int cmd_make_button=0x7f050004;
public static final int cmd_save_message=0x7f050002;
public static final int cmd_silly_exit_button=0x7f050001;
public static final int layout_main=0x7f050000;
public static final int txt_message=0x7f050003;
}
public static final class layout {
public static final int main=0x7f030000;
}
public static final class string {
public static final int app_name=0x7f040000;
public static final int default_message=0x7f040001;
public static final int label_alerts=0x7f040003;
public static final int label_notify=0x7f040004;
public static final int label_toasts=0x7f040002;
}
}
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# This file is automatically generated by Android Tools.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must *NOT* be checked in Version Control Systems,
# as it contains information specific to your local configuration.

# location of the SDK. This is only used by Ant
# For customization when using a Version Control System, please read the
# header note.
sdk.dir=C:\\_dev_\\android-sdk-windows
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-optimizationpasses 5
-dontusemixedcaseclassnames
-dontskipnonpubliclibraryclasses
-dontpreverify
-verbose
-optimizations !code/simplification/arithmetic,!field/*,!class/merging/*

-keep public class * extends android.app.Activity
-keep public class * extends android.app.Application
-keep public class * extends android.app.Service
-keep public class * extends android.content.BroadcastReceiver
-keep public class * extends android.content.ContentProvider
-keep public class com.android.vending.licensing.ILicensingService

-keepclasseswithmembernames class * {
native <methods>;
}

-keepclasseswithmembernames class * {
public <init>(android.content.Context, android.util.AttributeSet);
}

-keepclasseswithmembernames class * {
public <init>(android.content.Context, android.util.AttributeSet, int);
}

-keepclassmembers enum * {
public static **[] values();
public static ** valueOf(java.lang.String);
}

-keep class * implements android.os.Parcelable {
public static final android.os.Parcelable$Creator *;
}
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<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/layout_main"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Howdy Android World! Nice to see you!"
/>
<Button
android:id="@+id/cmd_silly_exit_button"
android:layout_width="96px"
android:layout_height="wrap_content"
android:text="Silly Exit Button"
/>
<Button
android:id="@+id/cmd_save_message"
android:layout_width="96px"
android:layout_height="wrap_content"
android:text="Save Message"
/>
<EditText
android:id="@+id/txt_message"
android:layout_width="fill_parent"
android:layout_height="wrap_content" >
</EditText>
<Button
android:id="@+id/cmd_make_button"
android:layout_width="192px"
android:layout_height="wrap_content"
android:text="Button Maker Button"
/>
</LinearLayout>
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">MyAndroidSdkAppActivity2</string>
<string name="default_message">Please enter a message and save it.</string>
<string name="label_toasts">I make Toasts!</string>
<string name="label_alerts">I make Alerts!</string>
<string name="label_notify">I just Notify!</string>
</resources>

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