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Tree-Generation Space-Colonization algorithm implemented in C++ and rendered using Urho3D

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This is a dump of a project I made back in 2018. It is based on tree generation space colonization algorithm in this paper. It uses Urho3D internally for rendering.

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You can notice that I didn't know how to use CMake back then. So this repository is not well organized.

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Tree-Generation Space-Colonization algorithm implemented in C++ and rendered using Urho3D

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