Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

VectorGeometry #59

Open
wants to merge 1 commit into
base: master
Choose a base branch
from
Open

VectorGeometry #59

wants to merge 1 commit into from

Conversation

gonchar
Copy link
Contributor

@gonchar gonchar commented Feb 10, 2013

need to test MeshSet! All engine examples work well.
Uploading with ByteArray is faster, btw it changed quite a lot from player to player. there is a test between ByteArray and Vector http://jacksondunstan.com/articles/1617
But filling Vector with values is faster(good for dynamic geometry such as particle system and etc.)

need to test MeshSet! All engine examples work well
@makc
Copy link
Contributor

makc commented Feb 10, 2013

The most useful request yet the least likely to be accepted :)

@Yaski
Copy link
Contributor

Yaski commented Feb 11, 2013

Yes, very useful

@gonchar
Copy link
Contributor Author

gonchar commented Jun 10, 2013

need to add a method for setting values from group buffer data, I mean [x,y,z,u,v...] not only from [x,y,z], [u,v] buffers

@makc
Copy link
Contributor

makc commented Jun 10, 2013

ha ha, still not merging your own request )

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

3 participants