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Releases: 50DKP/FF2-Official

FF2 1.10.14

22 Oct 03:16
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  • Fixed minions occasionally spawning on the wrong team (@50Wliu)
  • Fixed ff2_start_music at the start of the round causing music to overlap (@naydef)
  • Fixed new clients not hearing music in certain circumstances (@naydef)

FF2 1.10.13

02 Sep 01:25
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  • Fixed insta-backstab issues (@50Wliu from @tom0034)
  • Fixed team-changing exploit (@50Wliu from Edge_)
  • [Server] Fixed an error message logging the wrong values (@50Wliu)

FF2 1.10.12

04 Aug 14:41
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In addition, the provided freak_fortress_2.smx should no longer depend on RTD in order to run.

FF2 1.10.11

02 Aug 01:03
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FF2 1.10.10

01 Aug 17:59
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  • Fixed multiple BGM issues in 1.10.9 (@50Wliu, @shadow93, @Nopied, @WakaFloockaFlame, and others)
  • Automatically start BGMs for new clients (@50Wliu)
  • Fixed the top damage dealt sometimes displaying as 0 damage (@naydef)
  • Added back Shortstop reload penalty to reflect its buff in the Meet Your Match update (@50Wliu)
  • [Server] Fixed an invalid client error in ff2_1st_set_abilities.sp (@50Wliu)
  • [Server] Fixed a GetEntProp error (@50Wliu from @Hemen353)

FF2 1.10.9

08 May 01:57
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  • Fixed a critical exploit related to sv_cheats (naydef)
  • Updated weapons for the Tough Break update (Wliu)
  • Partially synced with VSH (all changes listed courtesy of VSH contributors and @shadow93)
  • VSH: Don't play end-of-round announcer sounds
  • VSH: Increase boss damage to 210% (up from 200%)
  • VSH: Give scout bosses +3 capture rate instead of +4
  • VSH: Don't actually call for medic when activating rage
  • VSH: Override attributes for all mediguns and syringe guns
  • Fixed Ambassador, Diamondback, Phlogistinator, and the Manmelter not dealing the correct damage (Dalix)
  • Adjusted medigun and Dead Ringer mechanics to provide a more native experience (Wliu)
  • Prevent autoteam spam and possible crashes (naydef)
  • Fixed boss's health not appearing correctly before round start (Wliu)
  • Fixed ff2_alive...again (Wliu from Dalix)
  • Fixed BossInfoTimer (that thing no one knows about because it never worked) (Wliu)
  • Reset clone status properly (Wliu)
  • Don't allow sound_kill_* and sound_hit to overlap each other (Wliu from WakaFlocka)
  • Prevent sound_lastman sounds from overlapping with regular kill sounds (Wliu from WakaFlocka)
  • Updated Russian translation (silenser)
  • [Server] Make sure the entity is valid before creating a healthbar (shadow93)
  • [Server] Fixed invalid client errors originating from ff2_1st_set_abilities.sp (Wliu)
  • [Server] Added ff2_start_music command for symmetry (Wliu from WakaFlocka)
  • [Dev] Actually make FF2_OnMusic work (Wliu from shadow93)
  • [Dev] Rewrote BGM code (Wliu)
  • [Dev] Fixed ability sounds playing even if the ability was canceled in FF2_PreAbility (Wliu from xNanoChip)*

freak_fortress_2.tar.gz and freak_fortress_2.zip are not present this time due to an incorrect binary.

FF2 1.10.8

24 Nov 21:22
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A critical bugfix release to fix the Powerjack and Kunai one-hit killing bosses.

Thanks again to @naydef for supplying the fix.

FF2 1.10.7

19 Nov 21:29
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🚨 WARNING: DO NOT USE THIS RELEASE. Use 1.10.8 instead. 🚨

1.10.7 is yet another maintenance release that fixes issues with companions and living spectators.

  • Fixed companions always having default rage damage and lives, even if specified otherwise (Wliu from Shadow)
  • Fixed bosses instantly losing if a boss disconnected while there were still other bosses alive (Shadow from Spyper)
  • Fixed minions receiving benefits intended only for normal players (Wliu)
  • Removed Shortstop reload penalty (Starblaster64)
  • Whitelisted the Shooting Star (Wliu)
  • Fixed large amounts of lives being cut off when being displayed (Wliu)
  • More living spectator fixes (naydef, Shadow)
  • Fixed health bar not updating when goomba-ing the boss (Wliu from Akuba)
  • [Server] Added arg12 to rage_cloneattack to determine whether or not clones die after their boss dies (Wliu)
  • [Server] Fixed UTIL_SetModel not precached crashes when using model_projectile_replace (Wliu from Shadow)
  • [Server] ff2_crits now defaults to 0 instead of 1 (Wliu from Spyper)
  • [Server] Fixed divide by 0 errors (Wliu)
  • [Dev] Fixed FF2_OnAlivePlayersChanged not returning the number of minions (Wliu)
  • [Dev] Fixed PDAs and sappers not being usable when given to bosses (Shadow)

FF2 1.10.6

10 Aug 19:11
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1.10.6 includes changes to the default health formula and weapon balances for Gunmettle, along with many, many bug fixes.

  • Updated the default health formula to match VSH's (Wliu)
  • Updated for compatibility with the Gunmettle update (Wliu, Shadow, Starblaster64, Chdata, sarysa, and others)
  • Fixed boss weapon animations sometimes not working (Chdata)
  • Disconnecting bosses now get replaced by the person with the second-highest queue points (Shadow)
  • Fixed bosses rarely becoming 'living spectators' during the first round (Shadow/Wliu)
  • Fixed large amounts of damage insta-killing multi-life bosses (Wliu from Shadow)
  • Fixed death effects triggering when FF2 wasn't active (Shadow)
  • Fixed 'sound_fail' playing even when the boss won (Shadow)
  • Fixed charset voting again (Wliu from Shadow)
  • Fixed bravejump sounds not playing (Wliu from Maximilian_)
  • Fixed end-of-round text occasionally showing random symbols and file paths (Wliu)
  • Updated Russian translations (Maximilian_)
  • [Server] Fixed UTIL_SetModel not precached crashes (Shadow/Wliu)
  • [Server] Fixed Array Index Out of Bounds errors when there are more than 32 chances (Wliu from Maximilian_)
  • [Server] Fixed invalid client errors in easter_abilities.sp (Wliu)
  • [Server] Missing boss files are now logged (Shadow)
  • [Dev] Added FF2_StartMusic that was missing from the include file (Wliu from Shadow)
  • [Dev] FF2_GetBossIndex now makes sure the client index passed is valid (Wliu)
  • [Dev] Rewrote the health formula parser and fixed a few bugs along the way (WildCard65/Wliu)
  • [Dev] Prioritized exact matches in OnSpecialSelected and added a 'preset' bool (Wliu from Shadow)
  • [Dev] Removed deprecated FCVAR_PLUGIN cvar flags (Wliu)

freak_fortress_2.tar.gz is missing because Travis failed me once again. I may or may not rectify that.

FF2 1.10.5

14 Mar 01:47
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  • Fixed slow-mo being extremely buggy (Wliu from various)
  • Fixed the Festive SMG not getting crits (Wliu from Dalix)
  • Fixed teleport sounds not being played (Wliu from Dalix)
  • !ff2_stop_music can now target specific clients (Wliu)
  • [Server] Fixed multiple sounds not working after TF2 changed the default sound extension type (Wliu)
  • [Dev] Fixed rage damage not resetting after using FF2_SetBossRageDamage (Wliu from WildCard65)