Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
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Updated
May 7, 2024 - Rust
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Modular node graph based noise generation library using SIMD, C++17 and templates
Cross Platform Professional Procedural Terrain Generation & Texturing Tool
Voxel world generation modding platform
Procedural Hydrology / River / Lake Simulation
Mapgen4 procedural wilderness map generator
JavaScript version of mapgen2 polygon map generator algorithms
🏔 Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU!
Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).
A procedural planet generator addon for Godot with terrain LOD.
Dockerfile for the geo-data/cesium-terrain-builder app with quantized mesh support.
Interactive 3D terrain simulation using OpenGL 4 and Qt 5.
🎨: RPG map maker (paint tool)
Unity3D Quad-tree planet script with terrain generation, LOD levels, and resource placement
A port of Proland to Unity
An awesome Voxel framework for Unity (Game Engine)
Simple terrain editor built using Urho3D.
Minecraft Spigot plugin that enables other plugins to customize world generation
Simple C++ implementatoin of particle-based hydraulic erosion on a square grid
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