Skip to content
forked from VDrift/vdrift

My fork of latest VDrift, with reduced empty tracks, and new gravel tires for testing.

License

Notifications You must be signed in to change notification settings

stuntrally/vdrift

 
 

Repository files navigation

Fork of VDrift

This is CryHam's fork of VDrift.
It only has:

  • 1 car: 3S, with few variants of speed, diffs, etc.
  • different driving style
    • sliding mostly, AWD, like in StuntRally
    • note: it's not asphalt only now, becomes gravel, snow etc.
  • 12 tracks - quite empty
    • reduced: no commercials, billboards, pits, buildings, people etc.
    • terrain is drivable everywhere, no road walls, fences
    • some holes appear, because of missing objects
  • data dir is already included, with my modified files

 


Below is original README of VDrift


 

VDrift - A Car Racing Simulator for Multiple Platforms

VDrift is a cross-platform, open source driving simulation made with drift racing in mind. It is released under the GNU General Public License (GPL) v3. It is currently available for FreeBSD, Linux, Mac OS X and Windows.

Mission Statement

The goals of the VDrift project are:

  • to be a high-quality, open source racing simulation featuring enjoyable and challenging gameplay;
  • to take advantage of modern computing hardware to accurately simulate vehicle physics in rich and immersive racing environments; and
  • to provide a platform for creative experimentation to a community of developers and artists.

Getting Started

General

Installation

Configuration

Playing

Files

Development

Cars

Tracks

About

My fork of latest VDrift, with reduced empty tracks, and new gravel tires for testing.

Resources

License

Stars

Watchers

Forks

Languages

  • C++ 82.8%
  • GLSL 8.0%
  • C 5.7%
  • Python 2.4%
  • Lua 0.4%
  • Shell 0.3%
  • Other 0.4%