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Expo

A multiplayer procedural sandbox game created with libGDX and OpenGL.

Important note

The menu GUI is not working yet, so you will have to make use of the ingame console (F1) to connect to a server or to open a singleplayer instance.

To get an overview of possible commands, type /help in the console.

Launch a singleplayer world with /world <name> [seed]. Connect to a multiplayer server with /connect <ip>.

Used frameworks/libraries

Modules

  • assets and assets_shared: Shaders, audio and database files.
  • core: Platform independent client code.
  • lwjgl3: Desktop specific launch code.
  • server: Dedicated server code.
  • shared: Contains useful cross-module utility classes.

Screenshots

Screenshot 1 Screenshot 2

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