Miiverse clone framework, for 3DS and Wii U
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Updated
May 30, 2024 - CSS
Miiverse clone framework, for 3DS and Wii U
Parameter files in a human readable format. Models, sound files, etc. and any other copyrighted content ARE NOT INCLUDED. This CANNOT be used to play the game.
A supercharged fork of the modern day level editor.
A lightweight web app for uploading images, created for the Nintendo 3DS and other legacy web browsers.
Breath of the Wild object map
Tool for extracting and packing SARC files present in Nintendo EAD games.
Complete guides to homebrew and custom firmware for various devices.
(OUTDATED) A complete guide to Wii U custom firmware, from stock to Coldboot Haxchi.
Nintendo BYML or BYAML parser, writer and converter. Fully supports Breath of the Wild and Super Mario Odyssey files.
Decompilation of the engine and libraries developed by Nintendo EAD (now EPD).
An unofficial Docker Compose setup for self-hosting a Pretendo Network server.
Event flow editor for Breath of the Wild
Deprecated Miiverse clone framework, for 3DS and Wii U
Archive of Splatoon FesData
Decompilation of New Super Mario Bros. U v1.3.0 US.
Tools for exploring and editing Breath of the Wild's ROM
Nintendo SARC archive reader and writer
A fast, cross-platform desktop homebrew multitool for Nintendo Switch, WiiU, Wii, and hopefully more, written in python.
Library for parsing and writing Nintendo EventFlow files (flowcharts and timelines)
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