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Make Movie Maker save to new file automatically if chosen file already exists #5989
Make Movie Maker save to new file automatically if chosen file already exists #5989
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How would this work with PNG image sequences? There are multiple files created (one PNG per frame + a WAV file). Also, if this is implemented, this should most likely be done on the editor side (make it specify the expected CLI arguments directly). This way, you can get the old behavior back by running the engine with specific CLI arguments. |
@Calinou In the case of image sequences I suggest the format:
I can see this happening in a bunch of ways:
Let me know what you think, I can update the OP with the most reasonable change. |
We should avoid making changes to editor settings without actual user interaction. A temporary cache file should be used for that instead.
Sounds good to me.
We strive to simplify editor settings rather than complexify them, so we should refrain from adding more editor settings than what's strictly needed. |
I'm exporting png sequences with the movie maker right now and would love to use placeholders in the Move File field to dynamically create folders to put the pngs in (while avoiding overwrites). Having frames each live in a directory corresponding to the sequence they're part of helps me avoid error later. e.g. when importing png sequences into after effects i want to avoid hunting through multiple 'frame zero's in the same folder, instead i want to just open the relevant sequence directory and know that all frames in there make up the sequence i want. Foolproof! As Movie File I'd like to be able to enter something like |
Describe the project you are working on
Not relevant.
Describe the problem or limitation you are having in your project
Currently when using the Movie Maker feature, the file name needs to be changed everytime from the Project Settings otherwise it will automatically overwrite the old one.
I know there is a trick using metadata in scenes to customize the file name, but that has the same issue (it overwrites automatically).
Describe the feature / enhancement and how it helps to overcome the problem or limitation
I suggest incrementing the file name if it exists automatically, which is in line with how the Recorder feature works in Unity.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
When the recording starts, if the chosen file already exists then the file name will get incremented e.g. if the file name is
C://movie.avi
it becomesC://movie_1.avi
Unity has more complicated options to customize the file name increment, those are unnecessary and can be ignored in the screenshots. I have highlighted the relevant part with blue.
If this enhancement will not be used often, can it be worked around with a few lines of script?
This can potentially be worked around with a plugin but it affects everyone who uses the Movie Maker, as the natural workflow is to take multiple successive takes while testing gameplay.
This is infinitely the more common use of Recorders than the "Cinematic" use case which is to script a lot of stuff and record one long video.
Is there a reason why this should be core and not an add-on in the asset library?
This is an essential usability feature.
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