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Pinned

  1. pota pota Public

    Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-focus highlights.

    C++ 16 3

  2. lentil lentil Public

    Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-focus highlights (top level repo)

    C 83 9

  3. b2r b2r Public

    Arnold-compatible implementation of Pixar's bump-to-roughness workflow

    C 11 1

  4. zoic zoic Public

    Extended camera shader for the ever-awesome Arnold Renderer

    C++ 67 26

  5. arnoldLightFilters arnoldLightFilters Public

    Extended light filters for the ever-awesome Arnold Renderer

    C++ 10 1

  6. directionalscatter directionalscatter Public

    Directional scattering of bitmaps in OSL

    7 1