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I tried updating to the latest version of bgfx. It works fine on Macos and Linux, but the result is not correct on Windows. please use GL3, it works fine.
when compiling "https://github.com/zlgopen/awtk/blob/master/3rd/nanovg/bgfx/nanovg_bgfx.cpp" , an error is reported, "BX_REALLOC " was not declared in this scope. And I couldn't found BX_REALLOC defined in "https://github.com/bkaradzic/bx.git"
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