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Trying out geometry-occludes-sound-sources option. Its AMAZING but the geometry either clips or it doesn't.
You can walk past a bulk head and its like ...nothing nothing nothing OCCLUDED. And the sudden transition results in a pop/click coming through the speakers.
I have no idea how the back-end works, but a slew of 20ms or so for whether a sound is occluded would be enough to mask the transition.
The text was updated successfully, but these errors were encountered:
Trying out geometry-occludes-sound-sources option. Its AMAZING but the geometry either clips or it doesn't.
You can walk past a bulk head and its like ...nothing nothing nothing OCCLUDED. And the sudden transition results in a pop/click coming through the speakers.
I have no idea how the back-end works, but a slew of 20ms or so for whether a sound is occluded would be enough to mask the transition.
The text was updated successfully, but these errors were encountered: