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sound occlision hard-clips #1020

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pepelevamp opened this issue Jun 3, 2023 · 0 comments
Open

sound occlision hard-clips #1020

pepelevamp opened this issue Jun 3, 2023 · 0 comments
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@pepelevamp
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pepelevamp commented Jun 3, 2023

Trying out geometry-occludes-sound-sources option. Its AMAZING but the geometry either clips or it doesn't.

You can walk past a bulk head and its like ...nothing nothing nothing OCCLUDED. And the sudden transition results in a pop/click coming through the speakers.

I have no idea how the back-end works, but a slew of 20ms or so for whether a sound is occluded would be enough to mask the transition.

@Yamagi Yamagi added the feature label Jun 5, 2023
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