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cards.md

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Cards

Cards have base health points (HP) and attack (ATK). They are split into four families.

Cards can have effects triggered as follows:

  • TURN: At the beginning of each turn, from next turn
  • PLAYED: When this card is played
  • DEATH: When this card dies
  • SURVIVED: When this card attacks and survives
  • HIT: When this card attacks or is attacked
  • KILL: When this card kills an enemy
  • SOLD: When this card is sold

Mushrooms

Image Rank Name ATK HP Effects
1 Coprinus 1 3
1 Gomphidius 1 1 (Slimy) TURN: This card gets +1 HP
2 Cantharellus 2 5
2 Mycelius 1 1 (Sweet scent) PLAYED: Gives +1 HP +1 ATK to other Mush cards
3 Amanita 0 2 (Toxic spores) DEATH: Toxic spores are released and kill the opponent
3 Boletus 4 2 (Sporocarp) SOLD: add a random Mush to your hand
4 Silex fungi 6 2 (Roots) TURN: Gets +1 HP for each allied Mush
4 Titanicus 5 6 (Gigantism) KILL: Gets +1 ATK

Merchants

Image Rank Name ATK HP Effects
1 Silvanus 1 3
1 Estan 1 4 (Sadism) SURVIVED: Attack a random ally once (50%)
2 Mandra 1 1 (Exploding armour) DEATH: Deals 1 DMG to every enemy card
2 Julius 2 5
3 Sixante 5 3 (Pillage) KILL: Gain +1 gold for the next turn
3 Eladra 1 7 (Gold mine) TURN: Gain +1 gold for this turn
4 Jasmar 4 8 (Altruism) SOLD: Distribute its max HP between allies
4 Tujilus 5 9 (Dexterity) SURVIVED: Attacks another enemy once

Spiders

Image Rank Name ATK HP Effects
1 Micro spider 2 1 (Cooperation) PLAYED: Gets +1 HP for each spider on board
1 Jumping Spider 2 2
2 Funnel Web Spider 3 2 (Trap) HIT: Lowers the opponents attacks by half
2 Goliath 3 3
3 Egg 0 1 (Multiplication) DEATH: Fills the board with lower rank spiders
3 Tarantula 5 2 (Poisonous) HIT: Bites the opponent and kills it
4 Aragog 4 6 (Spawn) TURN: Spawns a new Rank 1 Spider
4 Australian black widow 4 4 (Cannibalism) TURN: Eats the lowest rank spider of the board, and gains its stats

Robots

Image Rank Name ATK HP Effects
1 Nanobot 1 1 (Replication) PLAYED: Spawns a new Nanobot
1 Cleaning robot 1 3
2 Turret 3 1 (Scanner) PLAYED: Gains +1 HP and +1 ATK for each allied Nanobot
2 Modular bot 2 2 (Upgrade) TURN: Gives +1 HP and +1 ATK to itself and adjacent cards
3 Unfinished prototype 4 2 (Glitch) HIT: Removes 2 HP max or 2 ATK max to the enemy
3 Humanoid 4 8
4 Repair drones 5 12 (Upload) TURN: This loses 2 HP and gives +2 HP to allied robots
4 SkyBot 3 3 (Download) TURN: Steals +1 HP and +1 ATK from each allied robot