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It looks to me that it is not related to Mesh itself, cause if you will use e.g. buildSphereGeometry and/or buildCylinderGeometry you can easily create dimensions, but once you want to draw lines using e.g. buildGridGeometry and/or buildPolylineGeometry - then this problem occurs. I wonder if it's related to some hovering, that there is no way to pick a line?
Also once you change snapping: false -> this problem is gone, but then it seems there is still some issue to draw some dimensions, as the pointer doesn't allow to move in some of the areas of the 3d model. If I have e.g. cylinder + grid on one scene, then I can only draw dimensions on cylinder :)
Describe the bug
DistanceMeasurementPlugin not working if on scene has Mesh.
To Reproduce
Screenshots
xeokit-sdk v2.5.2-beta-32
Desktop (please complete the following information):
Additional context
Tested also on version v2.6.0-beta-12
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