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Environmental fog in the Backwash multiplayer DLC map interferes significantly with player visibility making it unplayable; some kind of plane clipping issue? HUD elements and first person player models remain unaffected, environment decals and lighting are marginally unaffected.
Install DLC -> Main Menu -> Split Screen -> Game Setup -> Change Map -> Backwash
2024-05-09.00-39-51.mp4
Expected Behavior
This is how it's rendered on real hardware
xemu Version
Version: 0.7.121
Branch: master
Commit: 5a144a3
Date: Mon May 6 23:03:05 UTC 2024
System Information
CPU: AMD Ryzen 7 4800H with Radeon Graphics
OS Platform: Windows
OS Version: 23H2
Manufacturer: NVIDIA Corporation
GPU Model: NVIDIA GeForce RTX 2060/PCIe/SSE2
Driver: 4.0.0 NVIDIA 551.23
Shader: 4.00 NVIDIA via Cg compiler
Additional Context
No response
The text was updated successfully, but these errors were encountered:
Title
https://xemu.app/titles/4d530064/#Halo-2
Bug Description
Environmental fog in the Backwash multiplayer DLC map interferes significantly with player visibility making it unplayable; some kind of plane clipping issue? HUD elements and first person player models remain unaffected, environment decals and lighting are marginally unaffected.
Install DLC -> Main Menu -> Split Screen -> Game Setup -> Change Map -> Backwash
2024-05-09.00-39-51.mp4
Expected Behavior
This is how it's rendered on real hardware
xemu Version
Version: 0.7.121
Branch: master
Commit: 5a144a3
Date: Mon May 6 23:03:05 UTC 2024
System Information
CPU: AMD Ryzen 7 4800H with Radeon Graphics
OS Platform: Windows
OS Version: 23H2
Manufacturer: NVIDIA Corporation
GPU Model: NVIDIA GeForce RTX 2060/PCIe/SSE2
Driver: 4.0.0 NVIDIA 551.23
Shader: 4.00 NVIDIA via Cg compiler
Additional Context
No response
The text was updated successfully, but these errors were encountered: