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Performance when init particle #64

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rainstormza opened this issue Nov 18, 2018 · 2 comments
Open

Performance when init particle #64

rainstormza opened this issue Nov 18, 2018 · 2 comments

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@rainstormza
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screen shot 2561-11-18 at 10 17 21

I tried to measure performance with this demo (https://rpj.bembi.org/).
When the first load it's going to stuck for a while and then it will paint the dom (fps down to 8-10).

https://vincentgarreau.com/particles.js/
This lib has the same behavior.

Is there anyway to improve this?

@wufe
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wufe commented Dec 24, 2018

A huge refactor is being written right now, so I'll check the performances on next version.
However I suppose it won't be easy to improve first load.

@stale
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stale bot commented Feb 3, 2019

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

@stale stale bot added the stale label Feb 3, 2019
@stale stale bot closed this as completed Feb 10, 2019
@wufe wufe reopened this Feb 22, 2019
@stale stale bot removed the stale label Feb 22, 2019
@wufe wufe added the pinned label Feb 22, 2019
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