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[network][Login Player] LoginPlayer DevExtension Hook invoked with a null reference. #64

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francy51 opened this issue Feb 27, 2020 · 4 comments

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@francy51
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possible typo in one devExtension Hook related to NetworkManager and LoginPlayer

@francy51 francy51 changed the title [network Manager][Login Player] Possible type [network Manager][Login Player] Possible typo Feb 27, 2020
@DX4D DX4D changed the title [network Manager][Login Player] Possible typo [network Manager][Login Player] Possible typo in DevExtension Hook? Feb 27, 2020
@wovencode
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does this still happen?

any note in the log recently?

@DX4D
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DX4D commented Jul 12, 2021

The issue was in the hook invocation - the parameters were not being passed in by the Invoke method.

@DX4D DX4D closed this as completed Jul 12, 2021
@DX4D
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DX4D commented Jul 14, 2021

Zombie Bug - But at least now we have a debug log:
https://i.imgur.com/f9pQJhu.png

@DX4D DX4D reopened this Jul 14, 2021
@DX4D
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DX4D commented Jul 15, 2021

Possible Theory: LoginPlayer may be called when the NetworkConnection is null while the client is between zones. Adding a Debug.Log to the login player method to validate the state of each param will help us diagnose the issue now and in the future. Eg: Account x logged in with Player y on Connection z <- (something along those lines)

@DX4D DX4D changed the title [network Manager][Login Player] Possible typo in DevExtension Hook? [network][Login Player] PlayerLogin DevExtension Hook invoked with a null reference. Jul 15, 2021
@DX4D DX4D changed the title [network][Login Player] PlayerLogin DevExtension Hook invoked with a null reference. [network][Login Player] LoginPlayer DevExtension Hook invoked with a null reference. Jul 15, 2021
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