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inhabitedTicks field not found - inhabited shader not functional #1881
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Is this still bothering you? Thanks |
It's definitely bothering me, and google is not sharing the secret on how to fix this or if any developer is on it or not. But from the code I found I take it that some properties that id chunks as more or less changed has changed, probably with some MC update, and hence the information isn't present. Can this be fixed at all or does MC simply not track that kind of information anymore? |
I second this, I'd also like to know more about the inhabited shader, I'm unable to get it to work (same problem as OP). |
Forum is entirely offline now. |
I'm getting this in my logs while attempting to use the inhabited shader - there are no other warnings or errors, and everything else with Dynmap besides inhabited is working fine.
How do I configure something to actually add inhabitedTicks to my chunks?
custom-normal-hi_boost_xhi.txt snippet for inhabited:
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