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Working from home
Game Developer/Artist.
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Castanha Games
- Brazil
- https://vncastanheira.github.io
- https://linktr.ee/castanhadev
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Global event system for Unity
Global event system for Unity 1using System;
2using System.Collections.Generic;
3using UnityEngine;
45namespace vnc.Tools
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HexUtils
HexUtils 1using UnityEngine;
23// Helper script to find out adjancent cells in a hexagonal grid
4public static class HexGridUtils
5{
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committed-properties
committed-properties PublicChange and test properties in your ScriptableObject files without losing their original values.
ShaderLab
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